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Kenu
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re: does armory make your Firefox crash? solution here!

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type "about:config" to adress bar

edit those lines like this:

network.http.pipelining "true"
network.http.proxy.pipelining "true"
network.http.pipelining.maxrequests "30"

after that right click > new > integer
type “nglayout.initialpaint.delay”, then type "0"

after pressing enter close this tab, gratz, it's done. *cheers*
Nikolaos
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re: does armory make your Firefox crash? solution here!

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May I ask exactly what this does?


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Kenu
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re: does armory make your Firefox crash? solution here!

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I cropped this from a Turkish web site, but when googled, I found the main document here.

http://forevergeek.com/open_source/make_firefox_faster.php

yeah doesn't look very reliable, guess I should have looked up for it on internet before posting. but it really helps that armory never crashes.

http://weblogs.mozillazine.org/asa/archives/007164.html

this link claims enabling http pipelining can have some small side effects(like misshaped pages etc, nothing really serious), but I haven't noticed any yet. and if it was a very critical option, firefox wouldn't allow us to change. since they differ from IE with their security and reliablity.

ah anyway. guess someone with more knowledge about this stuff better make some valuable comments :P you cna use it, if firefox crashes annoys you. becouse that pipelining stuff really works for me, no longer crahing armory. and I believe there is no security risk or anything. you may choose to have 2 different browsers one for armory one for general internet maybe *shrug*.

I personally haven't been using armory at all untill I made those changes, becouse I hate it everytime crashes the browser. my computer is a slow one and it doubles the annoyance.
Scorwen
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re: does armory make your Firefox crash? solution here!

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I don't think I've had Armory crashing but it's slow as hell sometimes. Any improvements in that direction as well with this "fix" ?


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re: does armory make your Firefox crash? solution here!

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yeah much faster now :S and no longer bugged items, who doesn't show etc.
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re: does armory make your Firefox crash? solution here!

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I must try this as well.. My FF crashed all the time when I open armory.. So started to use IE for armory purpose..
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re: does armory make your Firefox crash? solution here!

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Quote:

network.http.pipelining "true"
network.http.proxy.pipelining "true"
network.http.pipelining.maxrequests "30"

after that right click > new > integer
type “nglayout.initialpaint.delay”, then type "0"


I've used the fasterfox addon for a while, and that sets up a few of these already.


As for what they do .. well, it gets a bit technical.

It allows firefox to request more stuff - both sequential and in parallel and that in turn speeds up things a bit. The drawback of this is more stress on the server you're talking to. The defaults are set on the low side so that Firefox is more kind to the websites you open wink

Armory is heavily leaning on AJAX technologies to fetch item and character data. One effect of this is that for every item displayed it opens a network connection to fetch the item's stats. Since the default for concurrent network connections is 4 and a character has 17 slots of gear, firefox runs out of network connections when you open an armory page.
Apparently some code inside FF2 isn't prepared for that circumstance and as a consequence FireFox 2 hangs. (FireFox 3 doesn't, btw)

The new network settings raise the maximum thereby preventing FF2 from crashing.
I don't know what lowering the initial paint delay does, btw. It sounds pointless wink


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Nikolaos
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re: does armory make your Firefox crash? solution here!

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Thanks for the info, so effectively it allows it to request more information at once? shouldn't be any security risks?


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Felidra
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re: does armory make your Firefox crash? solution here!

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err .. no. The same information is still being requested, it's just happening faster :-)


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